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Flintham, Thomas: Press Start! Super Rabbit Boy's Mega Quest! (eBook)

For 5+ kids who love video games but aren't allowed to play as often as they'd like... Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with. King Viking has a new GIANT ROBOT that's more powerful than Super Rabbit Boy. How can Super Rabbit Boy win? Luckily, there's a Mega Wand that can help. But Super Rabbit Boy must find gold coins, capture Slimes and solve puzzles to use it. Can Super Rabbit Boy complete this SUPER MEGA QUEST? Sunny's ready to PRESS START and find out! The sixth in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
Autor Flintham, Thomas
Verlag Nosy Crow Ltd
Einband Adobe Digital Editions
Erscheinungsjahr 2024
Seitenangabe 80 S.
Meldetext
Ausgabekennzeichen Englisch
Masse 18'911 KB
Auflage eBook
Plattform EPUB
Reihe Press Start!
For 5+ kids who love video games but aren't allowed to play as often as they'd like... Sunny's favourite game is Super Rabbit Boy, where his carrot-loving friend must thwart all the plots the evil King Viking of Boom Boom Mountain comes up with. King Viking has a new GIANT ROBOT that's more powerful than Super Rabbit Boy. How can Super Rabbit Boy win? Luckily, there's a Mega Wand that can help. But Super Rabbit Boy must find gold coins, capture Slimes and solve puzzles to use it. Can Super Rabbit Boy complete this SUPER MEGA QUEST? Sunny's ready to PRESS START and find out! The sixth in a full-colour series of graphic novels about - and for - kids who love gaming! Join Sunny as he and Super Rabbit Boy take on the world, one move at a time!
CHF 9.10
Verfügbarkeit: Am Lager
ISBN: 978-1-80513-228-8

Alle Bände der Reihe "Press Start!" mit Band-Nummer

Über den Autor Flintham, Thomas

Thomas Flintham studied BA Fine Art at De Montfort University and in 2009 he graduated with a distinction in his Masters degree in Illustration at Camberwell College of the Arts, South London. Thomas works digitally, drawing straight into his computer with his Wacom tablet, and in the old fashioned way on paper with brush and ink and drawing pens. He loves to draw and doodle. He has a very loose grip on reality, and enjoys disappearing into his own imagination in search of new characters, worlds and ideas to draw. His work is influenced by his interest in all kinds of books, films, comics and Japanese video games. He loves Christmas and chocolate. He owns (almost) too many books.

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